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DEUS EX MACHINE |
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34 |
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: Probably the most ambitious software project ever. Automata managed to stuff two,loads full of stunning graphics and a synchronised audio soundtrack. (Which included real stars like Frankie Howerd and Jon Pertwee.) They added a madly over-the-top story of totalitarianism and genetic engineering to get Deus Ex Machina -an experience the like of which had never been seen before or since. Genuinely affecting and disturbing at times, this is software as art. | ||||||||||
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SIM CITY |
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11 |
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: Now this... this is just silly. For Infogrames to even consider for a second that this stunning 16-bit epic would ever make a Speccy game was quite obviously self-delusion of the very highest order. Luckily, like the bumble bee whih can only fly because it doesn't know that the laws of aerodynamincs forbid it, they went ahead and, in the process, brought one of the most compulsive games ever to the Spectrum in all it's glory. Absolutely nothing from the original version was left out, leaving this monster of municipal palnning and politicasl manoeuvering the most compelling startegic experience that anyone ever lost a night's sleep over. | ||||||||||